Valor's Holy force
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Fairy Tail GX :: Others :: Archive :: Old Magic
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Valor's Holy force
- Primary Magic -
Name: Holy force
Type: Lost magic
Description: An old type of magic often used by Knight mages of old taught during there squire years. Calling upon the creators the most powerful of Holy force mages can bend the forces to crush the enemies or create weapons of pure forces. Others who focus there devotion to a holy creator find there magic to be more blessed, stronger against dark magic.
Valor's is a comfortable middle ground between the two. With a slight touch of celestial spirit to it now He makes a great defender and protector. able to attack from short to medium range but the closer he is to a target the stronger the force but the more likely he can get caught up in back fire.
Strengths: Holy force has an advantage to dark magic. Giving the user a slight advantage and weakens the effects of dark spells depending on the strength of the mage. Eg a D class mage would level up to a C class but a B class mage could still easily win.
Weaknesses: Force magic put's an incredible amount of strain on the user. Mages often get caught up in there own spells on a close range and the down time between spells is rather long. Being a celestial spirit also Limits him to Ran. He must be summoned by Ran first as he is not strong enough to open his own gate (unlike Loke)
- My Magic Skills -
Name: Holy fist
Rank: D
Element: Holy force
Description: Summoning holy force round his right fist in which adds an incredible amount of force to one blow from his fist. Can also punch grow to summon large amounts of push force to an enemy at a distance from him.
Strengths: Knock back, Stagger same feeling like being smacked round the head with a mallet. Quick to cast.
Weaknesses: Requires close range to use. Leaving him very opening to attacks.
Duration: one post.
Cooldown: two posts.
Name: Holy shield
Rank: D
Element: Holy light
Description: : Holding both hands in front of him a large shield of light appears before him to defend from an attack. Defending The first blow of b and A rank spells. But shattering on the second strike. Auto shatter on S rank spells. And taking two hits from c and D ranks. Strong against dark magic.
Strengths: Strong against Dark Magic types also effective against other Celestial beings.
Weaknesses: Depending on spell rank is it's effectiveness.
Duration: One or two posts depending on rank of spells
Cooldown: two posts
Name: Smite
Rank: D
Element: Holy force
Description: With a pray then a battle cry Valor will punch the ground and from him comes a force of holy push to knock back enemies. In a 4 meter circle radious the further from him the weaker, after 4 meters the magic is to weak. Makes the are into holy land there for forces dark magic out.
Strengths: Effective against dark magic Always knocks dark mages back out of he circle. C and below ranked mages often are knocked back 4 meters or so. B rank mages may feel a slight knock back up to a meter with a possible dizzy side effect. S rank mages may feel the effect of a slight headache or stagger.
Weaknesses: Long cast time, high chances of friendly fire, very draining very last resort magic.
Duration: One post immediate affect. Holy ground lasts 3 more posts effects on mages last two posts for b and lower.
Cooldown: 5 posts
Name: Force barrier
Rank: D
Element: Force
Description: Either casting it on himself or a targeted ally It creates a barrier of opposite forces keeping the person inside safe and repels magic from the outside. Taking 3 blows from rank B and up and 5 from c and below before it shatters the barrier is moving push and pull forces so render physical attacks null unless the attacker wants to risk having bones broken into tiny pieces.
Strengths: Protection from attacks.
Weaknesses: Drain's the caster. Forces the target to stay in one spot and renders them unable to use magic unless it targets themselves.
Duration: 3
Cooldown: 5
Last edited by Valor on Fri Jan 25, 2013 9:00 pm; edited 2 times in total
Valor- Posts : 7
Join date : 2013-01-14
Re: Valor's Holy force
holy fist: change CD to 2 post.
holy Shield: say what spell rank it can defend against. and, B-Rank and up spells destroy it after one. It can take two C-rank hits.
Smite: change cooldown to 5 posts. Also, say how far the oppenent would be pushed back, depending on rank. Like, how far would a B-Rank mage be pushed back?
force barrior: Explain what spell ranks can this barrier protect from. Lower CD to 5, and lower D to 3. Explain how many hits it can take to be destroyed.
USe the right format, bolding name, rank, element, description, strengths, weaknesses, duration and cooldown. Also, explain spells more. Bump when edited.
holy Shield: say what spell rank it can defend against. and, B-Rank and up spells destroy it after one. It can take two C-rank hits.
Smite: change cooldown to 5 posts. Also, say how far the oppenent would be pushed back, depending on rank. Like, how far would a B-Rank mage be pushed back?
force barrior: Explain what spell ranks can this barrier protect from. Lower CD to 5, and lower D to 3. Explain how many hits it can take to be destroyed.
USe the right format, bolding name, rank, element, description, strengths, weaknesses, duration and cooldown. Also, explain spells more. Bump when edited.
Re: Valor's Holy force
Bump
Be sure to read as i have changed a few things to make sure he doesn't die XD
Be sure to read as i have changed a few things to make sure he doesn't die XD
Valor- Posts : 7
Join date : 2013-01-14
Re: Valor's Holy force
For you first spell, change your weakness, it doesn't sound much of a weakness. Any spell can be avoided.
Sukiro- Posts : 29
Join date : 2013-01-08
Age : 29
Location : USA
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